The Repo Rate Hike: Inflation Gave the Cover, the Rupee Gave the Reason

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SumanSpeaks Independent Capital Markets & Geopolitical Intelligence RBI Policy Decoded The Repo Rate Hike: Inflation Gave the Cover, the Rupee Gave the Reason The RBI raised the repo rate by 25 basis points to 5.50 percent on 7 October 2026. With the rupee at ₹96.78 to the dollar, the Fed at 3.75–4.00 percent and bank credit growing near 18 percent, the fuller story is bigger than August CPI of 4.8 percent. The Reserve Bank of India raised the repo rate by 25 basis points to 5.50 percent on 7 October 2026. It is the first hike since February 2023, and the stance has moved from neutral to calibrated tightening. The rate decision was unanimous. The Governor cited inflation. The Monetary Policy Committee said the inflation outlook is no longer as comfortable as it was last year, and near-term rate cuts were taken off the table. That is the official story, and it is not wrong. But it is incomplete. Look at what surrounds the decision: a rupee near its record...
Indian entertainment industry at USD 10.46 billion next fiscal:
Kolkata: The Indian entertainment industry has registered an annual turnover of USD 4.65 billion during 2007-08 and is estimated to increase to USD 10.46 billion during the next fiscal, according to a NASSCOM study. Announcing tie-up of NSHM Knowledge Campus with leading design innovation software companies Adobe and Autodesk here today, Adobe Education Solutions Head (India and SAARC) Jayant Bhaduria said, ''India is fast climbing up the outsourcing ladder with 2D and 3D technology witnessing robust growth driven by the boom in digital content and web publishing.'' Autodesk Regional Manager (North and East) Rajeev Pathak informed that the animation industry in India was estimated to witness a Combined Annual Growth Rate (CAGR) of 35 per cent, increasing from USD 285 million in 2005 to USD 950 million in 2009.'
'Similarly, the market for gaming is expected to witness a CAGR of 78 per cent and reach USD 300 million by 2009 from USD 30 million in 2005. Consequently, India will require another 3,00,000 professionals skilled in design and game art,'' Mr Pathak said.
NSHM Director Prof Santanu Ray said the institute had tied up with Adobe and Autodesk respectively to strengthen post-graduate education involving graphic design, animation, visual effects and game art.'
'The basic objective is to create industry-ready professionals trained in cutting-edge technology, capable of providing creative leadership in this rapidly growing industry. The partnerships would give NSHM direct access to the latest and best technologies, expertise and innovative resources,'' Prof Ray added.

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